AI Insights · Timothy · October 2021
Top 5 Turn-Based Tactics Games in Romania for Q3 2021
Discover the performance of the top 5 turn-based tactics games in Romania during Q3 2021, including weekly trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 turn-based tactics games in Romania showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Tank Stars
Tank Stars from AI Games FZ saw a fluctuating trend in weekly downloads, starting with approximately 5.7K in late June and tapering off to around 2.9K by the end of September. Weekly revenue experienced minor ups and downs, peaking at around $178 in late July. The game maintained a steady number of weekly active users, starting at 34.3K and gradually decreasing to about 22.8K by the end of the quarter.
Bowmasters - Multiplayer Game
Playgendary Limited's Bowmasters - Multiplayer Game showed a relatively stable pattern in weekly downloads, starting at around 4K and slightly decreasing to about 2.5K towards the end of September. Weekly revenue hovered between $300 and $400, with a peak of $435 in mid-August. Weekly active users started at 30.5K and gradually declined to approximately 23.7K over the quarter.
Magic War Legends
TINYSOFT's Magic War Legends experienced a significant decline in weekly downloads, starting at 845 and dropping to 227 by the end of September. Revenue varied, with a peak of $1.7K in early August. Weekly active users started at 3.9K and remained relatively stable, ending the quarter at around 2.9K.
Super Mechs: Battle Bots Arena
Gato Games, Inc's Super Mechs: Battle Bots Arena saw minimal revenue, with occasional small spikes. The game’s weekly downloads were consistent, hovering around 150, with a slight decrease towards the end of the quarter. Active users remained steady, starting at 409 and ending at 343.
Gerand - bent barrels
Rest & Vest LLC's Gerand - bent barrels had a modest performance in weekly downloads, starting at 229 and decreasing to 79 by the end of September. Revenue was negligible. Active users started at 220 and showed a slight increase, reaching 231 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.